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VIP
2000
13 years 10 months ago
A Fuzzy Rule-Based Interactive Methodology for Training Multimedia Actors
Computer animation has come a long way during the last decade and is now capable of producing near-realistic rendered 3D computer graphics models of expressive, talking, acting hu...
Savant Karunaratne, Hong Yan
PAMI
2008
231views more  PAMI 2008»
13 years 9 months ago
Nonrigid Structure-from-Motion: Estimating Shape and Motion with Hierarchical Priors
This paper describes methods for recovering time-varying shape and motion of nonrigid 3D objects from uncalibrated 2D point tracks. For example, given a video recording of a talkin...
Lorenzo Torresani, Aaron Hertzmann, Christoph Breg...
AIEDU
2005
68views more  AIEDU 2005»
13 years 9 months ago
Software Patterns in ITS Architectures
The paper discusses ITS architectures in terms of patterns that exist within them. The concept of patterns has received surprisingly little attention so far from researchers in the...
Vladan Devedzic, Andreas Harrer
GI
2009
Springer
13 years 6 months ago
A Modular Framework to Detect and Analyze Faces for Audience Measurement Systems
: In this paper we describe an approach that enables the detection, tracking and fine analysis (classification of gender and facial expression) of faces using a single web camera. ...
Christian Küblbeck, Tobias Ruf, Andreas Ernst
ICIP
2008
IEEE
14 years 10 months ago
Real-time face alignment with tracking in video
Real-time face alignment in video is very critical in many applications such as facial expression analysis, driver fatigue monitoring, etc. This paper presents a real time algorit...
Yanchao Su, Haizhou Ai, Shihong Lao