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AAAI
1996
15 years 7 months ago
Comparing Agent Modeling For Language and Action
Wepresent our approach to agent modelingfor communication, and compareit to an approach to agent modelingfor other types of action. The comparisonshould be instructive since both ...
Nancy Green, Jill Lehman
SOFSEM
2009
Springer
16 years 2 months ago
When Analysis Fails: Heuristic Mechanism Design via Self-correcting Procedures
Abstract. Computational mechanism design (CMD) seeks to understand how to design game forms that induce desirable outcomes in multiagent systems despite private information, self-i...
David C. Parkes
174
Voted
CSE
2009
IEEE
16 years 17 days ago
Davis Social Links or: How I Learned to Stop Worrying and Love the Net
—When the Internet was conceived, its fundamental operation was envisioned to be point-to-point communication allowing anybody to talk directly to anybody. With its increasing su...
Matt Spear, Xiaoming Lu, Shyhtsun Felix Wu
ICDCSW
2008
IEEE
16 years 8 days ago
RETROFIT: Reliable Exchanges through Resilient Overlays for Internet Teleoperation
Emergence of successful teleoperation applications requires the convergence of diverse domains like robotics, machine learning, sensing, actuation, control and communication. We e...
Invited Talk Lakshamanan, Raj Rajkumar
AIMSA
2008
Springer
16 years 5 days ago
Tailoring the Interpretation of Spatial Utterances for Playing a Board Game
In order to build an intelligent system that allows human beings to cooperate with a computing machine to perform a given task it is important to account for the individual charact...
Andrea Corradini