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ACMDIS
2004
ACM
14 years 28 days ago
Design in the absence of practice: breaching experiments
IT research is often informed by studies of the practices that new technologies are to be embedded in and which they transform in their use. The development of mixed reality, tang...
Andy Crabtree
CHI
2010
ACM
14 years 2 months ago
Let's play chinese characters: mobile learning approaches via culturally inspired group games
In many developing countries such as India and China, low educational levels often hinder economic empowerment. In this paper, we argue that mobile learning games can play an impo...
Feng Tian, Fei Lv, Jingtao Wang, Hongan Wang, Wenc...
CHI
2001
ACM
14 years 7 months ago
Designing palaver tree online: supporting social roles in a community of oral history
As a more diverse population of users moves online, understanding how to help those groups work together and leverage their diverse skills poses a significant challenge for human-...
Jason B. Ellis, Amy Bruckman
ICIP
2010
IEEE
13 years 5 months ago
Towards computational models of kinship verification
We tackle the challenge of kinship verification using novel feature extraction and selection methods, automatically classifying pairs of face images as "related" or &quo...
Ruogu Fang, Kevin D. Tang, Noah Snavely, Tsuhan Ch...
CHI
2002
ACM
14 years 7 months ago
Making sense of sensing systems: five questions for designers and researchers
This paper borrows ideas from social science to inform the design of novel "sensing" user-interfaces for computing technology. Specifically, we present five design chall...
Victoria Bellotti, Maribeth Back, W. Keith Edwards...