We present a data-driven algorithm for interactive 3D human character posing. We formulate the problem in a maximum a posteriori (MAP) framework by combining the user’s inputs w...
: An active sonar system consists of a sound source activating a surveillance area and a receiver listening for echoes reflected from targets. In a bistatic setup, the source and t...
We outline an algorithm and implementation of a system that computes Boolean combinations of sculptured solids. We represent the surface of the solids in terms of trimmed and untr...
We present an adaptive museum guidance system called PhoneGuide. It uses camera-equipped mobile phones for on-device object recognition in ad-hoc sensor networks and provides locat...
We present a client/server system that is able to display 3D scenes on handheld devices. This kind of devices have important restrictions of memory and computing power. Therefore,...