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ACMACE
2005
ACM
14 years 1 months ago
D4MD: deformation system for a vehicle simulation game
This paper presents a hybrid geometrical-physical, plastic deformation technique applicable for solids, in the context of a car simulation game. This technique doesn’t aim to be...
Tiago Rodrigues, Rui Pires, José Miguel Sal...
TOG
2012
206views Communications» more  TOG 2012»
11 years 10 months ago
Beady: interactive beadwork design and construction
We introduce the interactive system “Beady” to assist the design and construction of customized 3D beadwork. The user first creates a polygonal mesh model called the design m...
Yuki Igarashi, Takeo Igarashi, Jun Mitani
CGF
2006
183views more  CGF 2006»
13 years 7 months ago
Data-driven Local Coordinate Systems for Image-Based Rendering
Image-based representations of an object profit from known geometry. The more accurate this geometry is known, the better corresponding pixels in the different images can be align...
Gero Müller, Ralf Sarlette, Reinhard Klein
ITS
2000
Springer
110views Multimedia» more  ITS 2000»
13 years 11 months ago
Limitations of Student Control: Do Students Know When They Need Help?
Intelligent tutoring systems often emphasize learner control: They let the students decide when and how to use the system's intelligent and unintelligent help facilities. This...
Vincent Aleven, Kenneth R. Koedinger
CVPR
1999
IEEE
14 years 9 months ago
Projective Rotations Applied to a Pan-Tilt Stereo Head
A non-metric pan-tilt stereo-head consists of a weakly calibrated stereo rig mounted on a pan-tilt mechanism. It is called non-metric since neither the kinematics of the mechanism...
Andreas Ruf, Radu Horaud