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COMPGEOM
2010
ACM
14 years 2 months ago
Constructing Reeb graphs using cylinder maps
The Reeb graph of a scalar function represents the evolution of the topology of its level sets. In this video, we describe a near-optimal output-sensitive algorithm for computing ...
Harish Doraiswamy, Aneesh Sood, Vijay Natarajan
SIGGRAPH
1999
ACM
14 years 1 months ago
Automatic Image Placement to Provide a Guaranteed Frame Rate
We present a preprocessing algorithm and run-time system for rendering 3D geometric models at a guaranteed frame rate. Our approach trades off space for frame rate by using images...
Daniel G. Aliaga, Anselmo Lastra
WETICE
1997
IEEE
14 years 1 months ago
Communication Visibility in Shared Virtual Worlds
Though the service of shared virtual worlds is an active area of research, little effort has been made to optimize such systems for urban world spaces. Tracking the motion, action...
Michael V. Capps, Seth J. Teller
DGCI
2006
Springer
14 years 20 days ago
A 3D Live-Wire Segmentation Method for Volume Images Using Haptic Interaction
Abstract. Designing interactive segmentation methods for digital volume images is difficult, mainly because efficient 3D interaction is much harder to achieve than interaction with...
Filip Malmberg, Erik Vidholm, Ingela Nyström
COMPGEOM
2001
ACM
14 years 19 days ago
Efficient and small representation of line arrangements with applications
This paper addresses the problem of lossy compression of arrangements. Given an arrangement of n lines in the plane, we show how to construct another arrangement consisting of man...
David P. Dobkin, Ayellet Tal