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TVCG
2008
148views more  TVCG 2008»
13 years 8 months ago
Globally Optimal Surface Mapping for Surfaces with Arbitrary Topology
Computing smooth and optimal one-to-one maps between surfaces of same topology is a fundamental problem in graphics and such a method provides us a ubiquitous tool for geometric mo...
Xin Li, Yunfan Bao, Xiaohu Guo, Miao Jin, Xianfeng...
CGF
2004
86views more  CGF 2004»
13 years 8 months ago
Procedural Texture Matching and Transformation
We present a technique for creating a smoothly varying sequence of procedural textures that interpolates between arbitrary input samples of texture. This texture transformation us...
Eric Bourque, Gregory Dudek
COMPUTER
2004
105views more  COMPUTER 2004»
13 years 8 months ago
SoftUDC: A Software-Based Data Center for Utility Computing
, abstracts each virtual machine's view of its storage and networks, and binds virtual machines across nodes into isolated virtual farms. The SoftUDC control system spans all ...
Mahesh Kallahalla, Mustafa Uysal, Ram Swaminathan,...
JAR
1998
134views more  JAR 1998»
13 years 8 months ago
Integrating Computer Algebra into Proof Planning
Mechanized reasoning systems and computer algebra systems have different objectives. Their integration is highly desirable, since formal proofs often involve both of the two differ...
Manfred Kerber, Michael Kohlhase, Volker Sorge
SPEECH
2002
112views more  SPEECH 2002»
13 years 8 months ago
Relating dialogue games to information state
This paper1 discusses the use of `conversational' or `dialogue games' as a basis for building dialogue systems. We give a tutorial overview of some recent attempts to re...
Stephen G. Pulman
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