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INDIASE
2009
ACM
14 years 1 months ago
An effective learning environment for teaching problem solving in software architecture
A software architect engages in solving Software Engineering (SE) problems throughout his career. Thus inculcating problem solving skills should be one of the learning objectives ...
Kirti Garg, Vasudeva Varma
ITS
2010
Springer
178views Multimedia» more  ITS 2010»
13 years 11 months ago
Learning by Teaching SimStudent
The purpose of the current study was to test whether we could create a system where students can learn by teaching a live machine-learning agent. SimStudent is a computer agent tha...
Noboru Matsuda, Victoria Keiser, Rohan Raizada, Ga...
CSEE
2011
Springer
12 years 10 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
FECS
2007
184views Education» more  FECS 2007»
13 years 8 months ago
Collaboratory: An Open Source Teaching and Learning Facility for Computer Science and Engineering Education
In this paper we present an innovative prototype Open Source Teaching/Learning Collaboratory created at UC Merced that will provide the foundation for offering the vast majority of...
Jeff Wright, Stefano Carpin, Alberto Cerpa, German...
ITCC
2003
IEEE
14 years 9 days ago
A Learning Objects Approach to Teaching Programming
The goal of this paper is to describe a new approach to a content creation and delivery mechanism for a programming course. This approach is based on the concept of creating a lar...
Victor Adamchik, Ananda Gunawardena