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2006
IEEE
14 years 1 months ago
A Virtual Registry For Wide-Area Messaging
Tycho is a reference implementation of a combined extensible wide-area messaging framework with a built in distributed registry for publishing and discovering remote endpoints. Th...
Mark Baker, Matthew Grove
IEEECGIV
2005
IEEE
14 years 1 months ago
A Practical Implementation of a 3-D Game Engine
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Thomas C. S. Cheah, Kok-Why Ng
MAGS
2008
149views more  MAGS 2008»
13 years 7 months ago
Agent-Grid Integration Language
The GRID and MAS (Multi-Agent Systems) communities believe in the potential of GRID and MAS to enhance each other as these models have developed significant complementarities. Thu...
Clement Jonquet, Pascal Dugenie, Stefano A. Cerri
GI
2009
Springer
13 years 11 months ago
An Eclipse Framework for Rapid Development of Rich-featured GEF Editors based on EMF Models
Abstract: Model-based development has an increasing importance in modern software engineering and other domains. Visual models such as Petri nets and UML diagrams proved to be an a...
Tony Modica, Enrico Biermann, Claudia Ermel
CGF
2011
12 years 11 months ago
Procedural Modeling of Interconnected Structures
The complexity and detail of geometric scenes that are used in today’s computer animated films and interactive games have reached a level where the manual creation by tradition...
Lars Krecklau, Leif Kobbelt