Sciweavers

3905 search results - page 130 / 781
» Teaching Design Patterns
Sort
View
AAI
2005
124views more  AAI 2005»
15 years 2 months ago
Lessons From Emotion Psychology For The Design Of Lifelike Characters
This special issue describes a number of applications that utilize lifelike characters that teach indirectly, by playing some role in a social interaction with a user. The design ...
Jonathan Gratch, Stacy Marsella
126
Voted
JCAL
1998
94views more  JCAL 1998»
15 years 2 months ago
Design issues of a distance learning course on Business on the Internet
The paper presents the main design issues of a distance learning course on Business on the Internet. The instructional design is based on a learner centered instructional stratedy...
Krassen Stefanov, Svetoslav Stoyanov, Roumen Nikol...
ACMDIS
2004
ACM
15 years 8 months ago
Tutor design for speech-based interfaces
Speech-based applications commonly come with web-based or printed manuals. Alternatively, the dialogue can be designed so that users should be able to start using the application ...
Jaakko Hakulinen, Markku Turunen, Esa-Pekka Salone...
ECTEL
2006
Springer
15 years 6 months ago
An Example of Participatory Design Methodology in a Project which Aims at Developing Individual and Organisational Learning in C
The experience described in this paper is being developed in the framework of the PALETTE1 project by two teams of researchers involved in collecting information from some Communi...
Amaury Daele, Martin Erpicum, Liliane Esnault, Fab...
SIGSOFT
2005
ACM
16 years 3 months ago
KenyaEclipse: learning to program in eclipse
A fundamental part of a Computer Science degree is learning to program. Rather than starting students on a full commercial language, we favour using a dedicated "teaching lan...
Robert Chatley, Thomas Timbul