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PPPJ
2004
ACM
14 years 2 months ago
Using the divide and conquer strategy to teach Java framework design
All programmers should understand the concept of program families and know the techniques for constructing them. This paper describes a case study that can be used to introduce st...
H. Conrad Cunningham, Yi Liu, Cuihua Zhang
MSE
2003
IEEE
102views Hardware» more  MSE 2003»
14 years 1 months ago
Teaching Trade-offs in System-level Design Methodologies
This paper summarizes two graduate-level class projects in EE201A/EE298 (VLSI Architectures and Design Methods) at the University of California, Los Angeles (UCLA). The purpose of...
Kazuo Sakiyama, Patrick Schaumont, David Hwang, In...
ITICSE
2005
ACM
14 years 2 months ago
Teaching software engineering through game design
Many projects currently used in Software Engineering curricula lack both the “fun factor” needed to engage students, as well as the practical realism of engineering projects t...
Kajal T. Claypool, Mark Claypool
SIGCSE
2004
ACM
168views Education» more  SIGCSE 2004»
14 years 2 months ago
Design, science, and engineering topics?: teaching HCI with a unified method
Reacting to challenges that have been observed in humancomputer interaction (HCI) education, as well as the multidisciplinary design, science, and engineering underpinnings, we in...
D. Scott McCrickard, Christa M. Chewar, Jacob P. S...
ITS
2000
Springer
137views Multimedia» more  ITS 2000»
14 years 7 days ago
Design Principles for a System to Teach Problem Solving by Modelling
This paper presents an approach to the design of a learning environment in a mathematical domain (elementary combinatorics) where problem solving is based more on modelling than o...
Gérard Tisseau, Hélène Giroir...