Sciweavers

3905 search results - page 39 / 781
» Teaching Design Patterns
Sort
View
EDUTAINMENT
2007
Springer
14 years 2 months ago
Teaching Structured Development of Virtual Reality Systems Using P-VoT
Learning to build and test virtual reality (VR) systems is difficult due to the many required knowledge (e.g. computer graphics, sound processing, simulation, interaction, etc.) an...
Jinseok Seo, Gerard Jounghyun Kim
IEEECIT
2010
IEEE
13 years 6 months ago
The Research on Teaching Method of Basics Course of Computer based on Cluster Analysis
Due to the difference between rural and urban and regional disparity of computer basic education produced at their middle school period, computer application level of the freshmen ...
ZhiXin Tie, Rong Jin, Hong Zhuang, Zhaoqing Wang
ITICSE
2010
ACM
14 years 1 months ago
The SOM family: virtual machines for teaching and research
This paper introduces the SOM (Simple Object Machine) family of virtual machine (VM) implementations, a collection of VMs for the same Smalltalk dialect addressing students at diï...
Michael Haupt, Robert Hirschfeld, Tobias Pape, Gre...
IAAI
2003
13 years 10 months ago
Teachable Agents: Learning by Teaching Environments for Science Domains
The crisis in science education and the need for innovative computer-based learning environments has prompted us to develop a multi-agent system, Betty’s Brain that implements t...
Krittaya Leelawong, Karun Viswanath, Joan M. Davis...
CE
2007
81views more  CE 2007»
13 years 8 months ago
Aptitude-treatment interactions in preservice teachers' behavior change during computer-simulated teaching
Adapting training methods to specific teacher traits to best facilitate the training effects for preservice teachers is an important, yet neglected, topic in aptitude-treatment in...
Yu-Chu Yeh