Sciweavers

1398 search results - page 27 / 280
» Teaching Software Maintenance
Sort
View
ICSE
2010
IEEE-ACM
13 years 5 months ago
Synthesized essence: what game jams teach about prototyping of new software products
The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...
Juergen Musil, Angelika Schweda, Dietmar Winkler, ...
GROUP
2005
ACM
14 years 1 months ago
What ideal end users teach us about collaborative software
Many studies have evaluated different uses of collaborative software. Typically, the research has focused on the shortcomings and, sometimes, the ways end users succeed or fail to...
David F. Redmiles, Hiroko Wilensky, Kristie Kosaka...
CLEIEJ
2007
86views more  CLEIEJ 2007»
13 years 7 months ago
Requirements Game: Teaching Software Project Management
: Several business areas, like Management and Negotiation, have used games like a didactic way to simulate world reality, to introduce students to the day-to-day generated problems...
Carlos Mario Zapata Jaramillo, Gabriel Awad-Aubad
SIGCSE
2004
ACM
96views Education» more  SIGCSE 2004»
14 years 1 months ago
Teaching software development methods: the case of extreme programming
Joe Bergin, James Caristi, Yael Dubinsky, Orit Haz...