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SCAI
2001
13 years 11 months ago
Using Simulated RoboCup to Teach AI in Undergraduate Education
In this paper we argue that RoboCup is a useful tool for the teaching of AI in undergraduate education. We provide case studies, from two Swedish universities, of how RoboCup based...
Fredrik Heintz, Johan Kummeneje, Paul Scerri
IJACTAICIT
2010
549views more  IJACTAICIT 2010»
13 years 7 months ago
Adding PC Connectivity to the MTS-88 Microcomputer Teaching System
The MTS-88.c trainer is a training system targeting students in the microprocessors course. It has a built in single-line assembler allowing the users to enter programs in assembl...
Omar Walid Abdul-Wahab, Wameedh Nazar Flayyih
CSEE
2011
Springer
13 years 1 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
ACMSE
2005
ACM
14 years 3 months ago
BoxScript: a component-oriented language for teaching
As component-oriented approaches become increasingly pervasive in the development of complex software systems, it becomes increasingly important to introduce computing science stu...
Yi Liu, H. Conrad Cunningham
MSE
2003
IEEE
103views Hardware» more  MSE 2003»
14 years 3 months ago
Teaching IP Core Development: An Example
The increasing gap between design productivity and chip complexity, and emerging systems-on-a-chip (SoC) have led to the wide utilization of reusable intellectual property (IP) co...
Aleksandar Milenkovic, David Fatzer