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CSEE
2009
Springer
14 years 2 months ago
An Evaluation of Using a Game Development Framework in Higher Education
This paper describes an application of a Game Development Framework (GDF) Microsoft XNA in software architecture (SA) course at Norwegian University of Science and Technology (NTN...
Bian Wu, Alf Inge Wang, Jan-Erik Strøm, Tro...
SIGCSE
2005
ACM
163views Education» more  SIGCSE 2005»
14 years 1 months ago
Using SeSFJava in teaching introductory network courses
Networking course projects are usually described by an informal specification and a collection of test cases. Students often misunderstand the specification or oversimplify it t...
Tamer Elsharnouby, A. Udaya Shankar
EDUTAINMENT
2007
Springer
14 years 1 months ago
Teaching Structured Development of Virtual Reality Systems Using P-VoT
Learning to build and test virtual reality (VR) systems is difficult due to the many required knowledge (e.g. computer graphics, sound processing, simulation, interaction, etc.) an...
Jinseok Seo, Gerard Jounghyun Kim
FECS
2010
1324views Education» more  FECS 2010»
13 years 5 months ago
A Case Study in the Design of a Restaurant Management System
Teaching software engineering at the undergraduate level is an exciting and challenging undertaking. Students come to software engineering with a variety of technical and sift ski...
Wesley Williams, Devon Simmonds
BALT
2006
13 years 11 months ago
Pattern Repositories for Software Engineering Education
Abstract. Modern software engineering attacks its complexity problems by applying well-understood development principles. In particular, the systematic adoption of design patterns ...
Hans-Werner Sehring, Sebastian Bossung, Patrick Hu...