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ICSE
2008
IEEE-ACM
14 years 8 months ago
Design patterns: between programming and software design
In computer science curricula the two areas programming and software engineering are usually separated. In programming students learn an object oriented language and then deepen t...
Christoph Denzler, Dominik Gruntz
HT
2000
ACM
13 years 11 months ago
Reusable hypertext structures for distance and JIT learning
Software components for distance and just-in-time (JIT) learning are an increasingly common method of encouraging reuse and facilitating the development process[58], but no analog...
Anne Morgan Spalter, Rosemary Michelle Simpson
CE
2007
176views more  CE 2007»
13 years 7 months ago
Pedagogical approaches for technology-integrated science teaching
The two separate projects described have examined how teachers exploit computer-based technologies in supporting learning of science at secondary level. This paper examines how pe...
Sara Hennessy, Jocelyn Wishart, Denise Whitelock, ...

Lecture Notes
700views
15 years 5 months ago
Foundations of Computer Science
"This course has two objectives. First (and obvious) is to teach programming. Second is to present some fundamental principles of computer science, especially algorithm desi...
Lawrence C Paulson
TOOLS
1997
IEEE
13 years 11 months ago
The Translator Pattern - External Functionality with Homomorphic Mappings
We describe how to express homomorphic translations with an object-oriented design. This includes a uniform approach to the addition of external functionality to data structures. ...
Thomas Kühne