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GECCO
2006
Springer
262views Optimization» more  GECCO 2006»
14 years 1 months ago
Genetically programmed strategies for chess endgame
Classical chess engines exhaustively explore moving possibilities from a chessboard configuration to choose what the next best move to play is. In this article we present a new me...
Nicolas Lassabe, Stéphane Sanchez, Herv&eac...
ITS
2000
Springer
116views Multimedia» more  ITS 2000»
14 years 1 months ago
An Adaptive, Collaborative Environment to Develop Good Habits in Programming
In this paper we discuss how computer supported collaborative learning (CSCL) can be deployed to develop new skills and habits in students at university level. These considerations...
Aurora Vizcaíno, Juan Contreras-Castillo, J...
ACMSE
2008
ACM
13 years 11 months ago
Studio-based learning in CS2: an experience report
Recently there has been a surge of interest in making computer science education attractive to potential students, motivating to current students, and relevant to graduating stude...
Lakshman Myneni, Margaret Ross, T. Dean Hendrix, N...
ATAL
2008
Springer
13 years 11 months ago
A cooperation-based approach for evolution of service ontologies
Communication among agents requires a common vocabulary to facilitate successful information exchange. One way to achieve this is to assume the existence of a common ontology amon...
Murat Sensoy, Pinar Yolum
COGSYS
2005
Springer
13 years 11 months ago
Natural Language Dialog with a Tutor System for Mathematical Proofs
Abstract. Natural language interaction between a student and a tutoring or an assistance system for mathematics is a new multi-disciplinary challenge that requires the interaction ...
Christoph Benzmüller, Helmut Horacek, Ivana K...