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» Teaching software engineering through game design
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FOSSACS
2010
Springer
14 years 4 months ago
Block Structure vs. Scope Extrusion: Between Innocence and Omniscience
Abstract. We study the semantic meaning of block structure using game semantics and introduce the notion of block-innocent strategies, which turns out to characterise call-by-value...
Andrzej S. Murawski, Nikos Tzevelekos
MIDDLEWARE
2004
Springer
14 years 3 months ago
Security requirements in service oriented architectures for ubiquitous computing
This work presents a detailed analysis of the security requirements for Service Oriented Architecture in mobile computing, still missing in the current literature. The purpose of ...
Domenico Cotroneo, Almerindo Graziano, Stefano Rus...
MIDDLEWARE
2004
Springer
14 years 3 months ago
Scooby: middleware for service composition in pervasive computing
In this paper we argue for middleware languages that aid in service composition. We outline where such languages could be useful through the description of our current architectur...
Jon Robinson, Ian Wakeman, Tim Owen
KBSE
2003
IEEE
14 years 3 months ago
Model-based Verification of Web Service Compositions
In this paper we discuss a model-based approach to verifying web service compositions for web service implementations. This approach provides verification of properties created fr...
Howard Foster, Sebastián Uchitel, Jeff Mage...
ARCS
2006
Springer
14 years 1 months ago
Estimating Energy Consumption for an MPSoC Architectural Exploration
Early energy estimation is increasingly important in MultiProcessor System-On-Chip (MPSoC) design. Applying traditional approaches, which consist in delaying the estimation until t...
Rabie Ben Atitallah, Smaïl Niar, Alain Greine...