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» Teaching software engineering through game design
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SIGSOFT
2009
ACM
14 years 11 months ago
Probabilistic environments in the quantitative analysis of (non-probabilistic) behaviour models
System specifications have long been expressed through automata-based languages, enabling verification techniques such as model checking. These verification techniques can assess ...
Esteban Pavese, Sebastián Uchitel, Ví...
APSEC
2009
IEEE
13 years 8 months ago
A Formal Framework to Integrate Timed Security Rules within a TEFSM-Based System Specification
Abstract--Formal methods are very useful in software industry and are becoming of paramount importance in practical engineering techniques. They involve the design and the modeling...
Wissam Mallouli, Amel Mammar, Ana R. Cavalli
SEFM
2005
IEEE
14 years 3 months ago
Formalising Control in Robust Spoken Dialogue Systems
The spoken language interface is now becoming an increasingly serious research topic with application to a wide range of highly engineered systems. Such systems not only include i...
Hui Shi, Robert J. Ross, John A. Bateman
WCRE
2009
IEEE
14 years 5 months ago
Benchmarking Lightweight Techniques to Link E-Mails and Source Code
—During the evolution of a software system, a large amount of information, which is not always directly related to the source code, is produced. Several researchers have provided...
Alberto Bacchelli, Marco D'Ambros, Michele Lanza, ...
QOSA
2009
Springer
14 years 4 months ago
Toward a Catalogue of Architectural Bad Smells
Abstract. An architectural bad smell is a commonly (although not always intentionally) used set of architectural design decisions that negatively impacts system lifecycle propertie...
Joshua Garcia, Daniel Popescu, George Edwards, Nen...