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» Teaching software engineering through game design
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DAC
2007
ACM
14 years 10 months ago
Trusted Hardware: Can It Be Trustworthy?
Processing and storage of confidential or critical information is an every day occurrence in computing systems. The trustworthiness of computing devices has become an important co...
Cynthia E. Irvine, Karl N. Levitt
SIGSOFT
2009
ACM
14 years 10 months ago
Supporting automatic model inconsistency fixing
Modern development environments often involve models with complex consistency relations. Some of the relations can be automatically established through "fixing procedures&quo...
Yingfei Xiong, Zhenjiang Hu, Haiyan Zhao, Hui Song...
SIGSOFT
2006
ACM
14 years 10 months ago
User guidance for creating precise and accessible property specifications
Property specifications concisely describe aspects of what a system is supposed to do. No matter what notation is used to describe them, however, it is difficult to represent thes...
Rachel L. Cobleigh, George S. Avrunin, Lori A. Cla...
PEPM
2007
ACM
14 years 3 months ago
Behavioral similarity matching using concrete source code templates in logic queries
Program query languages and pattern-detection techniques are an essential part of program analysis and manipulation systems. Queries and patterns permit the identification of the...
Coen De Roover, Theo D'Hondt, Johan Brichau, Carlo...
IUI
2012
ACM
12 years 5 months ago
PhysicsBook: a sketch-based interface for animating physics diagrams
We present PhysicsBook, a prototype system that enables users to solve physics problems using a sketch-based interface and then animates any diagram used in solving the problem to...
Salman Cheema, Joseph J. LaViola Jr.