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» Teaching software engineering through game design
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IUI
2003
ACM
14 years 2 months ago
Evolution of user interaction: the case of agent adele
Animated pedagogical agents offer promise as a means of making computer-aided learning more engaging and effective. To achieve this, an agent must be able to interact with the lea...
W. Lewis Johnson, Erin Shaw, Andrew Marshall, Cath...
IUI
1997
ACM
14 years 1 months ago
Helping Users Think in Three Dimensions: Steps Toward Incorporating Spatial Cognition in User Modelling
Historically, efforts at user modelling in educational systems have tended to employ knowledge representations in which symbolic (or "linguistic") cognition is emphasize...
Michael Eisenberg, Ann Nishioka, M. E. Schreiner
TRIDENTCOM
2005
IEEE
14 years 3 months ago
An Open Access Wideband Multi-Antenna Wireless Testbed with Remote Control Capability
This paper introduces an open access wideband multiantenna wireless testbed. The testbed is configured as a four transmit antenna by four receive antenna system based on software...
Weijun Zhu, David W. Browne, Michael P. Fitz
UML
2005
Springer
14 years 3 months ago
Evaluating the Effect of Composite States on the Understandability of UML Statechart Diagrams
UML statechart diagrams have become an important technique for describing the dynamic behavior of a software system. They are also a significant element of OO design, especially in...
José A. Cruz-Lemus, Marcela Genero, M. Espe...
HIS
2007
13 years 11 months ago
Genetic Programming meets Model-Driven Development
Genetic programming is known to provide good solutions for many problems like the evolution of network protocols and distributed algorithms. In such cases it is most likely a hard...
Thomas Weise, Michael Zapf, Mohammad Ullah Khan, K...