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» Teaching software engineering through game design
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IUI
2010
ACM
14 years 6 months ago
Haptic augmented reality dental trainer with automatic performance assessment
We developed an augmented reality (AR) dental training simulator utilizing a haptic (force feedback) device. A number of dental procedures such as crown preparation and opening ac...
Phattanapon Rhienmora, Kugamoorthy Gajananan, Pete...
IUI
2004
ACM
14 years 3 months ago
Identifying adaptation dimensions in digital talking books
We have developed an automatic DTB production platform [3], which is capable of flexibly generating different user interfaces for talking books. DTBs are built from digital copies ...
Carlos Duarte, Luís Carriço
IUI
2004
ACM
14 years 3 months ago
Sheepdog: learning procedures for technical support
Technical support procedures are typically very complex. Users often have trouble following printed instructions describing how to perform these procedures, and these instructions...
Tessa A. Lau, Lawrence D. Bergman, Vittorio Castel...
FOSSACS
2001
Springer
14 years 2 months ago
On Regular Message Sequence Chart Languages and Relationships to Mazurkiewicz Trace Theory
Hierarchical Message Sequence Charts are a well-established formalism to specify telecommunication protocols. In this model, numerous undecidability results were obtained recently ...
Rémi Morin
IUI
1993
ACM
14 years 1 months ago
Reducing user effort in collaboration support
incompatibility. We introduce Mona, an operational email system embodying this automatic approach. Mona establishes conversation context independently of user actions through the ...
Andy Cockburn, Harold W. Thimbleby