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» Teaching software engineering through game design
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IWPC
2003
IEEE
14 years 2 months ago
Understanding Change-Proneness in OO Software through Visualization
During software evolution, adaptive, and corrective maintenance are common reasons for changes. Often such changes cluster around key components. It is therefore important to anal...
James M. Bieman, Anneliese Amschler Andrews, Helen...
SEFM
2007
IEEE
14 years 3 months ago
Verifying Security Properties of Cryptoprotocols: A Novel Approach
We model security protocols as a game tree using concepts of game semantics. Using this model we ascribe semantics to protocols written in the standard simple arrow notation. Acco...
Mohamed Saleh, Mourad Debbabi
ICSE
2000
IEEE-ACM
14 years 12 days ago
Software engineering and performance: a road-map
Software engineering has traditionally focussed on functional requirements and how to build software that has few bugs and can be easily maintained. Most design approaches include...
Rob Pooley
ANSOFT
1998
157views more  ANSOFT 1998»
13 years 8 months ago
Software Engineering Programmes are not Computer Science Programmes
Programmes in “Software Engineering” have become a source of contention in many universities. Computer Science departments, many of which have used that phrase to describe ind...
David Lorge Parnas
ICSE
2007
IEEE-ACM
14 years 9 months ago
Collaboration in Software Engineering: A Roadmap
Software engineering projects are inherently cooperative, requiring many software engineers to coordinate their efforts to produce a large software system. Integral to this effort...
Jim Whitehead