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» Teaching software engineering through game design
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UIST
2006
ACM
14 years 2 months ago
Reflective physical prototyping through integrated design, test, and analysis
Prototyping is the pivotal activity that structures innovation, collaboration, and creativity in design. Prototypes embody design hypotheses and enable designers to test them. Fra...
Björn Hartmann, Scott R. Klemmer, Michael Ber...
CHI
2010
ACM
14 years 3 months ago
End-user mashup programming: through the design lens
Programming has recently become more common among ordinary end users of computer systems. We believe that these end-user programmers are not just coders but also designers, in tha...
Jill Cao, Yann Riche, Susan Wiedenbeck, Margaret M...
ICCBSS
2005
Springer
14 years 2 months ago
Resolving Architectural Mismatches of COTS Through Architectural Reconciliation
Abstract. The integration of COTS components into a system under development entails architectural mismatches. These have been tackled, so far, at the component level, through comp...
Paris Avgeriou, Nicolas Guelfi
ICSE
2008
IEEE-ACM
14 years 9 months ago
VieDAME - flexible and robust BPEL processes through monitoring and adaptation
VieDAME is a tool for monitoring and dynamic service adaptation of BPEL processes. The tool monitors partner service interaction to compute Quality of Service (QoS) data and perfo...
Oliver Moser, Florian Rosenberg, Schahram Dustdar
SAC
2009
ACM
14 years 1 months ago
The device service bus: a solution for embedded device integration through web services
This paper presents a middleware infrastructure for integration of heterogeneous embedded devices in ubiquitous computing environments. The proposed infrastructure employs the Dev...
Gustavo Medeiros Araújo, Frank Siqueira