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» Teaching software engineering through game design
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SERP
2007
13 years 9 months ago
Software Engineering Design Patterns for Relational Databases
– The use of design patterns such as the GRASP (General Responsibility Assignment Software Principles) or GoF (Gang-of-Four) patterns in software engineering has been well-docume...
Cyril S. Ku, Thomas J. Marlowe, Tatyana Budanskaya...
CSEE
2001
Springer
14 years 1 days ago
YOOPEEDOO (UPEDU): A Process for Teaching Software Process
Process in software engineering is a growing concern for many software development organizations. The need for well-educated software engineers is bringing new software engineerin...
Pierre N. Robillard, Philippe Kruchten, Patrick d'...
KBSE
2008
IEEE
14 years 1 months ago
Social thinking to design social software: A course experience report
Open-source development, social production, social networks and other factors change the way we understand software systems. The paper motivates the use of social thinking to desi...
Cédric Mesnage, Mehdi Jazayeri
CSEE
2007
Springer
14 years 1 months ago
Towards a European Master Programme on Global Software Engineering
This paper presents a European Master programme on Global Software Engineering (SE), being put forward by four leading institutions from Sweden, UK, Netherlands and Italy. The Glo...
Patricia Lago, Henry Muccini, Ljerka Beus-Dukic, I...
FSTTCS
2004
Springer
14 years 28 days ago
Adjunct Elimination Through Games in Static Ambient Logic
Anuj Dawar, Philippa Gardner, Giorgio Ghelli