Sciweavers

878 search results - page 92 / 176
» Teaching software engineering through game design
Sort
View
123
Voted
HICSS
1998
IEEE
94views Biometrics» more  HICSS 1998»
15 years 8 months ago
An Internet-Based Platform for Testing Generation Scheduling Auctions
This paper describes the uses and architecture of a network-centered computing-rich software platform called PowerWeb. PowerWeb was designed and built as a simulation environment ...
Ray Zimmerman, Robert J. Thomas, Deqiang Gan, Carl...
129
Voted
SIGSOFT
2003
ACM
16 years 4 months ago
Ontology support for web service processes
Web Services are software services that can be advertised by providers and deployed by customers using Web technologies. This concept is currently carried further to address Web s...
Claus Pahl, Michael Casey
140
Voted
COMSWARE
2006
IEEE
15 years 9 months ago
Separating control software from routers
Abstract— Control software in routers have gotten increasingly complex today. Further, since the control software runs in every router, managing a large network of routers is com...
Ramachandran Ramjee, Furquan Ansari, Martin Havema...
140
Voted
WOTUG
2008
15 years 5 months ago
Visual Process-Oriented Programming for Robotics
When teaching concurrency, using a process-oriented language, it is often introduced through a visual representation of programs in the form of process network . These diagrams all...
Jonathan Simpson, Christian L. Jacobsen
127
Voted
ATAL
2008
Springer
15 years 5 months ago
Reusing models in multi-agent simulation with software components
on models are abstract representations of systems one wants to study through computer simulation. In multiagent based simulation, such models usually represent agents and their re...
Paulo Salem da Silva, Ana Cristina Vieira de Melo