Hybrid systems are characterized by the hybrid evolution of their state: A part of the state changes discretely, the other part changes continuously over time. Typically, modern c...
We introduce Biter, a platform for the teaching and research of multiagent systems’ design. Biter implements a client for the RoboCup simulator. It provides users with the basic ...
Requirements models for large systems typically cannot be developed in a single step, but evolve in a sequence of iterations. We have developed such an iterative modeling process ...
Combat, unlike many real-world processes, tends to be singular in nature. That is, there are not multiple occurrences from which to hypothesize a probability distribution model of...
Learning to build and test virtual reality (VR) systems is difficult due to the many required knowledge (e.g. computer graphics, sound processing, simulation, interaction, etc.) an...