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ITICSE
2005
ACM
14 years 2 months ago
Teaching software engineering through game design
Many projects currently used in Software Engineering curricula lack both the “fun factor” needed to engage students, as well as the practical realism of engineering projects t...
Kajal T. Claypool, Mark Claypool
SIGCSE
2004
ACM
132views Education» more  SIGCSE 2004»
14 years 2 months ago
Using game days to teach a multiagent system class
Multiagent systems is an attractive problem solving approach that is becoming ever more feasible and popular in today’s world. It combines artificial intelligence (AI) and distr...
Leen-Kiat Soh
SIGCSE
2004
ACM
101views Education» more  SIGCSE 2004»
14 years 2 months ago
PL-detective: a system for teaching programming language concepts
The educational literature recognizes that people go through a number of stages in their intellectual development. During the first stage, called received knowledge or dualism, p...
Amer Diwan, William M. Waite, Michele H. Jackson
EDUTAINMENT
2006
Springer
14 years 18 days ago
Computer-Assisted Teaching in Class Situation: A High-School Math Lab on Vectors
This paper presents our design and experiment of a computer-assisted class laboratory on vectors in high-school. Our main goal is to improve the acquisition on notions by all pupi...
Maud Marchal, Peggy Provent, Frederic Ruyer, Pirou...
WSC
2000
13 years 10 months ago
Teaching system modeling, simulation and validation
Simulation is used in the design process of dynamic systems. The results of simulation are employed for validating a model, and they are helpful for the improvement of the design ...
Jörg Desel