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SIGCSE
2009
ACM
150views Education» more  SIGCSE 2009»
14 years 9 months ago
Dereferee: exploring pointer mismanagement in student code
Dynamic memory management and the use of pointers are critical topics in teaching the C++ language. They are also some of the most difficult for students to grasp properly. The re...
Anthony Allevato, Manuel A. Pérez-Qui&ntild...
CSEE
2009
Springer
14 years 3 months ago
Evaluating Software Inspection Cognition Levels Using Bloom's Taxonomy
This paper reports on results from a pilot study that used Bloom’s Taxonomy to observe cognition levels during software inspections conducted by undergraduate computer science a...
David A. McMeekin, Brian R. von Konsky, Elizabeth ...
CONIELECOMP
2006
IEEE
14 years 2 months ago
Integrating Advanced GLSL Shading and XML Agents into a Learning-Oriented 3D Engine
Most of the existing 3D engines are overwhelmingly complex and do not integrate support for virtual characters. We have developed a teaching oriented 3D engine with support for su...
Edgar Velázquez-Armendáriz, Erik Mil...
ACMSE
2005
ACM
14 years 2 months ago
Towards a "humans-first" computer science curriculum
Traditionally, computer science education has considered “objects-first” or “imperative-first” approaches, with the focus of the course on teaching design of programs star...
D. Scott McCrickard, Charles J. Fowler, Christa M....
ITICSE
2005
ACM
14 years 2 months ago
From objects-first to design-first with multimedia and intelligent tutoring
“Objects-first” is an increasingly popular strategy for teaching object-oriented programming by introducing the concepts of objects, classes, and instances before procedural e...
Sally H. Moritz, Fang Wei, Shahida M. Parvez, Glen...