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AIED
2005
Springer
14 years 2 months ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...
COGSCI
2008
139views more  COGSCI 2008»
13 years 8 months ago
A Computational Model of Early Argument Structure Acquisition
How children go about learning the general regularities that govern language, as well as keeping track of the exceptions to them, remains one of the challenging open questions in ...
Afra Alishahi, Suzanne Stevenson
EDUTAINMENT
2009
Springer
14 years 3 months ago
A Distributed Multi-agent Architecture in Simulation Based Medical Training
This paper addresses the issues of distributed interactions in a simulation based medial training environment, where a team of doctors, nurses and assistants are trained for handli...
Jun Hu, Loe M. G. Feijs
ACL
1994
13 years 10 months ago
A Markov Language Learning Model for Finite Parameter Spaces
This paper shows how to formally characterize language learning in a finite parameter space as a Markov structure, hnportant new language learning results follow directly: explici...
Partha Niyogi, Robert C. Berwick
MM
2004
ACM
170views Multimedia» more  MM 2004»
14 years 2 months ago
Effective automatic image annotation via a coherent language model and active learning
Image annotations allow users to access a large image database with textual queries. There have been several studies on automatic image annotation utilizing machine learning techn...
Rong Jin, Joyce Y. Chai, Luo Si