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133
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ICSM
2006
IEEE
15 years 9 months ago
Working Session: Information Retrieval Based Approaches in Software Evolution
During software evolution a collection of related artifacts with different representations are created. Some of these are composed of structured data (e.g., analysis data), some c...
Andrian Marcus, Andrea De Lucia, Jane Huffman Haye...
156
Voted
SAC
2009
ACM
15 years 8 months ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison
86
Voted
ICSM
2002
IEEE
15 years 8 months ago
Pretty-Printing for Software Reengineering
Automatic software reengineerings change or repair existing software systems. They are usually tailor-made for a specific customer and language dependent. Maintaining similar ree...
Merijn de Jonge
122
Voted
WOSP
2000
ACM
15 years 8 months ago
A pattern-based approach to model software performance
In this paper we present a formal approach to analyse performance for distributed systems, which is integrated in the early stages of the software development process. We propose ...
José Merseguer, Javier Campos, Eduardo Mena
148
Voted
ECOOP
2007
Springer
15 years 7 months ago
Model-driven Software Refactoring
In this chapter, we explore the emerging research domain of modeldriven software refactoring. Program refactoring is a proven technique that aims at improving the quality of sourc...
Tom Mens, Gabriele Taentzer