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IE
2007
13 years 9 months ago
Through the looking glass: game worlds as representations and views from elsewhere
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
J. Turner, Nicola J. Bidwell
ETS
2002
IEEE
155views Hardware» more  ETS 2002»
13 years 7 months ago
The experience of practitioners with technology-enhanced teaching and learning
This paper describes a research project, which seeks to showcase the experience base of practitioners with technology-enhanced teaching and learning. A particular focus of this in...
Som Naidu, David Cunnington, Carol Jasen
CCR
2006
135views more  CCR 2006»
13 years 8 months ago
You must be joking...: should the internet have an ON/OFF switch?
If despite your better judgment you decide to read this article, keep in mind that it was written during the summer, and this has been the hottest summer ever. To avoid such artic...
Michalis Faloutsos
ICIP
2000
IEEE
14 years 9 months ago
Discovering Recurrent Visual Semantics in Consumer Photographs
We present techniques to semi-automatically discover Recurrent Visual Semantics (RVS) -the repetitive appearance of visually similar elements such as objects and scenes- in consum...
Alejandro Jaimes, Ana B. Benitez, Shih-Fu Chang, A...
CSCW
2010
ACM
14 years 4 months ago
"on my way": deceptive texting and interpersonal awareness narratives
Managing one’s availability for interaction with others is an increasingly complex act, involving multiple media and the sharing of many types of information. In this paper we d...
Jeremy P. Birnholtz, Jamie Guillory, Jeffrey T. Ha...