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ICML
2005
IEEE
14 years 10 months ago
Learning strategies for story comprehension: a reinforcement learning approach
This paper describes the use of machine learning to improve the performance of natural language question answering systems. We present a model for improving story comprehension th...
Eugene Grois, David C. Wilkins
IE
2007
13 years 10 months ago
Through the looking glass: game worlds as representations and views from elsewhere
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
J. Turner, Nicola J. Bidwell
SIGSOFT
2005
ACM
14 years 9 months ago
The story of moose: an agile reengineering environment
Moose is a language-independent environment for reverseand re-engineering complex software systems. Moose provides a set of services including a common meta-model, metrics evaluat...
Oscar Nierstrasz, Stéphane Ducasse, Tudor G...
PUC
2007
132views more  PUC 2007»
13 years 8 months ago
Kitchen stories: sharing recipes with the Living Cookbook
Research on smart houses has mostly been focused on automation and invisible integration of technology, which may lead to a perceived loss of control and a sense of being observed....
Lucia Terrenghi, Otmar Hilliges, Andreas Butz
NAACL
2004
13 years 10 months ago
Multiple Similarity Measures and Source-Pair Information in Story Link Detection
State-of-the-art story link detection systems, that is, systems that determine whether two stories are about the same event or linked, are usually based on the cosine-similarity m...
Francine Chen, Ayman Farahat, Thorsten Brants