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EGH
2004
Springer
14 years 1 months ago
A quadrilateral rendering primitive
The only surface primitives that are supported by common graphics hardware are triangles and more complex shapes have to be triangulated before being sent to the rasterizer. Even ...
Kai Hormann, Marco Tarini
RT
2004
Springer
14 years 29 days ago
Rendering Procedural Terrain by Geometry Image Warping
We describe an approach for rendering large terrains in real-time. A digital elevation map defines the rough shape of the terrain. During rendering, procedural geometric and text...
Carsten Dachsbacher, Marc Stamminger
DGCI
2006
Springer
13 years 11 months ago
Improving Difference Operators by Local Feature Detection
Differential operators are required to compute several characteristics for continuous surfaces, as e.g. tangents, curvature, flatness, shape descriptors. We propose to replace diff...
Kristof Teelen, Peter Veelaert
GECCO
2006
Springer
177views Optimization» more  GECCO 2006»
13 years 11 months ago
Hyper-ellipsoidal conditions in XCS: rotation, linear approximation, and solution structure
The learning classifier system XCS is an iterative rulelearning system that evolves rule structures based on gradient-based prediction and rule quality estimates. Besides classifi...
Martin V. Butz, Pier Luca Lanzi, Stewart W. Wilson
SGP
2007
13 years 10 months ago
Reconstruction of deforming geometry from time-varying point clouds
In this paper, we describe a system for the reconstruction of deforming geometry from a time sequence of unstructured, noisy point clouds, as produced by recent real-time range sc...
Michael Wand, Philipp Jenke, Qi-Xing Huang, Martin...