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TCSV
2008
152views more  TCSV 2008»
13 years 7 months ago
Animation Key-Frame Extraction and Simplification Using Deformation Analysis
Three-dimensional animating meshes have been widely used in the computer graphics and video game industries. Reducing the animating mesh complexity is a common way of overcoming th...
Tong-Yee Lee, Chao-Hung Lin, Yu-Shuen Wang, Tai-Gu...
ICMCS
2010
IEEE
271views Multimedia» more  ICMCS 2010»
13 years 8 months ago
Motion vector refinement for FRUC using saliency and segmentation
Motion-Compensated Frame Interpolation (MCFI) is a technique used extensively for increasing the temporal frequency of a video sequence. In order to obtain a high quality interpol...
Natan Jacobson, Yen-Lin Lee, Vijay Mahadevan, Nuno...
ICCV
2003
IEEE
14 years 9 months ago
Using Temporal Coherence to Build Models of Animals
This paper describes a system that can build appearance models of animals automatically from a video sequence of the relevant animal with no explicit supervisory information. The ...
Deva Ramanan, David A. Forsyth
ACCV
2009
Springer
13 years 11 months ago
Fingerspelling Recognition through Classification of Letter-to-Letter Transitions
Abstract. We propose a new principle for recognizing fingerspelling sequences from American Sign Language (ASL). Instead of training a system to recognize the static posture for ea...
Susanna Ricco, Carlo Tomasi
CVPR
2001
IEEE
14 years 9 months ago
Object Based Segmentation of Video Using Color, Motion and Spatial Information
Video segmentation is different from segmentation of a single image. While several correct solutions may exist for segmenting a single image, there needs to be a consistency among...
Sohaib Khan, Mubarak Shah