Much of recent action recognition research is based on
space-time interest points extracted from video using a Bag
of Words (BOW) representation. It mainly relies on the discrimi...
Matteo Bregonzio (Queen Mary, University of London...
Volume intersection is a frequently used technique to solve the Shape-From-Silhouette problem, which constructs a 3D object estimate from a set of silhouettes taken with calibrate...
We address the problem of estimating human pose in video sequences, where rough location has been determined. We exploit both appearance and motion information by defining suitabl...
This paper describes a new passive approach to capture time-varying scene geometry in large acquisition volumes from multi-view video. It can be applied to reconstruct complete mo...
Naveed Ahmed, Christian Theobalt, Petar Dobrev, Ha...
We present a Bayesian framework for action recognition through ballistic dynamics. Psycho-kinesiological studies indicate that ballistic movements form the natural units for human...