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ICCV
2005
IEEE
14 years 1 months ago
3D Human Action Recognition Using Spatio-temporal Motion Templates
Our goal is automatic recognition of basic human actions, such as stand, sit and wave hands, to aid in natural communication between a human and a computer. Human actions are infer...
Fengjun Lv, Ramakant Nevatia, Mun Wai Lee
ISCIS
2003
Springer
14 years 21 days ago
Model-Based Human Motion Capture from Monocular Video Sequences
Generating motion and capturing motion of an articulated body for computer animation is an expensive and time-consuming task. Conventionally, animators manually generate intermedia...
Jihun Park, Sangho Park, Jake K. Aggarwal
FGR
2000
IEEE
230views Biometrics» more  FGR 2000»
13 years 12 months ago
A Robust Model-Based Approach for 3D Head Tracking in Video Sequences
We present a generic and robust method for model-based global 3D head pose estimation in monocular and non-calibrated video sequences. The proposed method relies on a 3D/2D matchi...
Marius Malciu, Françoise J. Prêteux
ACII
2005
Springer
14 years 1 months ago
Using an Avatar to Develop a System for the Predication of Human Body Pose from Moments
Tracking people using movie sequences is not straightforward because of the human body's articulation and the complexity of a person's movements. In this paper we show ho...
Song Hu, Bernard F. Buxton
ECCV
2006
Springer
13 years 11 months ago
Human Pose Tracking Using Multi-level Structured Models
Tracking body poses of multiple persons in monocular video is a challenging problem due to the high dimensionality of the state space and issues such as inter-occlusion of the pers...
Mun Wai Lee, Ramakant Nevatia