We explore a means to both model and reason about partial observability within the scope of constraintbased temporal reasoning. Prior studies of uncertainty in Temporal CSPs have ...
For vehicles navigating initially unknown cluttered environments, current state-of-the-art planning algorithms are able to plan and re-plan dynamically-feasible paths efficiently a...
We present a domain independent off-line adaptation technique called Stochastic Plan Optimization for finding and improving plans in real-time strategy games. Our method is based ...
Inhabiting the complex and dynamic environments of modern computer games with autonomous agents capable of intelligent timely behaviour is a significant research challenge. We illu...
The ability to identify the behavior of people in a home is at the core of Smart Home functionality. Such environments are equipped with sensors that unobtrusively capture informat...
Susan McKeever, Juan Ye, Lorcan Coyle, Chris Bleak...