Predicting and optimizing the performance of ray shooting is a very important problem in computer graphics due to the severe computational demands of ray tracing and other applica...
High-refresh-rate displays (e. g., 120 Hz) have recently become available on the consumer market and quickly gain on popularity. One of their aims is to reduce the perceived blur ...
Piotr Didyk, Elmar Eisemann, Tobias Ritschel, Karo...
The use of prediction to eliminate or reduce the effects of system delays in Head-Mounted Display systems has been the subject of several recent papers. A variety of methods have ...
This paper presents a new framework for drawing graphs in three dimensions. In general, the new framework uses a divide and conquer approach. More specifically, the framework divi...
This paper introduces a new kind of mosaic, called Jigsaw Image Mosaic (JIM), where image tiles of arbitrary shape are used to compose the final picture. The generation of a Jigsa...