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» Ten More Unsolved Problems in Computer Graphics
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SIBGRAPI
2008
IEEE
14 years 2 months ago
Matching Photometric Observation Vectors with Shadows and Variable Albedo
We describe a procedure to solve the basic problem of Variable Lighting Photometric Stereo – namely, recovering the normal directions and intrinsic albedos at all visible points...
Helena Cristina da Gama Leitão, Rafael Feli...
DIGRA
2005
Springer
14 years 2 months ago
Bringing New HOPE to Networked Games: Using Optimistic Execution to Improve Quality of Service
As more games of a wider variety of genres move online to provide multiplayer experiences to their players, there is an increasing need to improve the quality of service delivered...
Michael Katchabaw, Ryan Hanna
DCC
2010
IEEE
14 years 1 months ago
Tanner Graph Based Image Interpolation
This paper interprets image interpolation as a channel decoding problem and proposes a tanner graph based interpolation framework, which regards each pixel in an image as a variab...
Ruiqin Xiong, Wen Gao
SIGGRAPH
1998
ACM
14 years 21 days ago
Layered Depth Images
In this paper we present a set of efficient image based rendering methods capable of rendering multiple frames per second on a PC. The first method warps Sprites with Depth repr...
Jonathan Shade, Steven J. Gortler, Li-wei He, Rich...
CGF
2006
106views more  CGF 2006»
13 years 8 months ago
Silhouette Extraction in Hough Space
Object-space silhouette extraction is an important problem in fields ranging from non-photorealistic computer graphics to medical robotics. We present an efficient silhouette extr...
Matt Olson, Hao Zhang 0002