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» Ten More Unsolved Problems in Computer Graphics
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SIGGRAPH
1993
ACM
14 years 15 days ago
Wavelet radiosity
Radiosity methods have been shown to be an effective means to solve the global illumination problem in Lambertian diffuse environments. These methods approximate the radiosity int...
Steven J. Gortler, Peter Schröder, Michael F....
3DOR
2009
13 years 9 months ago
A 3D Shape Benchmark for Retrieval and Automatic Classification of Architectural Data
When drafting new buildings, architects make intensive use of existing 3D models including building elements, furnishing, and environment elements. These models are either directl...
Raoul Wessel, Ina Blümel, Reinhard Klein
TVCG
2012
191views Hardware» more  TVCG 2012»
11 years 11 months ago
Facial Performance Transfer via Deformable Models and Parametric Correspondence
—The issue of transferring facial performance from one person’s face to another’s has been an area of interest for the movie industry and the computer graphics community for ...
Akshay Asthana, Miles de la Hunty, Abhinav Dhall, ...
IPPS
2010
IEEE
13 years 6 months ago
Inter-block GPU communication via fast barrier synchronization
The graphics processing unit (GPU) has evolved from a fixedfunction processor with programmable stages to a programmable processor with many fixed-function components that deliver...
Shucai Xiao, Wu-chun Feng
GRAPHITE
2004
ACM
14 years 1 months ago
A new fractal-based approach for 3D visualization of mountains in VRML standard
Several factors currently limit the size of Virtual Reality Modeling Language (VRML) models that can be effectively visualized over the Web. Main factors include network bandwidth...
Mohsen Sharifi, Fatemeh Hashemi Golpaygani, Mehdi ...