We present practical algorithms for accelerating geometric queries on models made of NURBS surfaces using programmable Graphics Processing Units (GPUs). We provide a generalized f...
As is typical in evolutionary algorithms, fitness evaluation in GP takes the majority of the computational effort. In this paper we demonstrate the use of the Graphics Processing...
The graphics processing unit (GPU) has evolved from a fixedfunction processor with programmable stages to a programmable processor with many fixed-function components that deliver...
Abstract. Large graphs involving millions of vertices are common in many practical applications and are challenging to process. Practical-time implementations using high-end comput...
Offline processing of acoustic emission (AE) signal waveforms recorded during a long-term AE monitoring session is a challenging problem in AE testing area. This is due to the fac...