This paper presents a linear solution for reconstructing the 3D trajectory of a moving point from its correspondence in a collection of 2D perspective images, given the 3D spatial ...
In this paper, we propose a new PDE-based methodology for deformable surfaces that is capable of automatically evolving its shape to capture the geometric boundary of the data and ...
We describe and demonstrate an algorithm that takes as input an unorganized set of points fx1; : : : ; xng IR3 on or near an unknown manifold M, and produces as output a simplicia...
Hugues Hoppe, Tony DeRose, Tom Duchamp, John Alan ...
This paper deals with simultaneous depth map estimation and background separation in a multi-view setting with several fixed calibrated cameras, two problems which have previously...
This paper presents a linear algorithm for the simultaneous computation of 3D points and camera positions from multiple perspective views, based on having four points on a referen...