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» Terrain generation using genetic algorithms
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RT
2004
Springer
14 years 24 days ago
Rendering Procedural Terrain by Geometry Image Warping
We describe an approach for rendering large terrains in real-time. A digital elevation map defines the rough shape of the terrain. During rendering, procedural geometric and text...
Carsten Dachsbacher, Marc Stamminger
GECCO
2009
Springer
200views Optimization» more  GECCO 2009»
14 years 2 months ago
Optimization of the trading rule in foreign exchange using genetic algorithm
The generation of profitable trading rules for Foreign Exchange (FX) investments is a difficult but popular problem. The use of Machine Learning in this problem allows us to obtai...
Akinori Hirabayashi, Claus de Castro Aranha, Hitos...
CG
2004
Springer
13 years 7 months ago
Procedural 3D texture synthesis using genetic programming
The automatic synthesis of procedural textures for 3D surfaces using genetic programming is investigated. Genetic algorithms employ a search strategy inspired by Darwinian natural...
Adam Hewgill, Brian J. Ross
GECCO
2000
Springer
114views Optimization» more  GECCO 2000»
13 years 11 months ago
Intelligent Recombination Using Individual Learning in a Collective Learning Genetic Algorithm
This paper introduces a new collective learning genetic algorithm (CLGA) which employs individual learning to do intelligent recombination based on a cooperative exchange of knowl...
Terry P. Riopka, Peter Bock
ICPR
2004
IEEE
14 years 8 months ago
Optimizing Nearest Neighbour in Random Subspaces using a Multi-Objective Genetic Algorithm
In this work, the authors have evaluated almost 20 millions ensembles of classifiers generated by several methods. Trying to optimize those ensembles based on the nearest neighbou...
Guillaume Tremblay, Robert Sabourin, Patrick Maupi...