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MMS
2010
13 years 5 months ago
Gaming on the move: urban experience as a new paradigm for mobile pervasive game design
In this paper, we describe a pervasive treasure hunting game: “Team exploration” based on the Transhumance ad hoc wifi platform. The testers of this game came up with innovati...
Annie Gentes, Aude Guyot-Mbodji, Isabelle M. Demeu...
OOPSLA
2010
Springer
13 years 5 months ago
Scalable and systematic detection of buggy inconsistencies in source code
Software developers often duplicate source code to replicate functionality. This practice can hinder the maintenance of a software project: bugs may arise when two identical code ...
Mark Gabel, Junfeng Yang, Yuan Yu, Moisés G...
BIBM
2010
IEEE
144views Bioinformatics» more  BIBM 2010»
13 years 5 months ago
Identification and quantification of abundant species from pyrosequences of 16S rRNA by consensus alignment
16S rRNA gene profiling has recently been boosted by the development of pyrosequencing methods. A common analysis is to group pyrosequences into Operational Taxonomic Units (OTUs),...
Yuzhen Ye
EGH
2010
Springer
13 years 5 months ago
GPU random numbers via the tiny encryption algorithm
Random numbers are extensively used on the GPU. As more computation is ported to the GPU, it can no longer be treated as rendering hardware alone. Random number generators (RNG) a...
Fahad Zafar, Marc Olano, Aaron Curtis
IR
2010
13 years 4 months ago
Sentence-level event classification in unstructured texts
The ability to correctly classify sentences that describe events is an important task for many natural language applications such as Question Answering (QA) and Text Summarisation....
Martina Naughton, Nicola Stokes, Joe Carthy