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IJVR
2008
208views more  IJVR 2008»
13 years 6 months ago
A View-based Multiple Objects Tracking and Human Action Recognition for Interactive Virtual Environments
As environments become smart in accordance with advances in ubiquitous computing technology, researchers are struggling to satisfy users' diverse and sophisticated demands. Th...
Jin Choi, Yong-il Cho, Kyusung Cho, Su-jung Bae, H...
AGS
2009
Springer
14 years 2 months ago
Distributed Platform for Large-Scale Agent-Based Simulations
Abstract. We describe a distributed architecture for situated largescale agent-based simulations with predominately local interactions. The approach, implemented in AglobeX Simulat...
David Sislák, Premysl Volf, Michal Jakob, M...
GI
2003
Springer
14 years 25 days ago
Evaluation of Thread-Based Virtual Duplex Systems in Embedded Environments
: Virtual duplex systems have emerged as an alternative to traditional duplex systems, trading structural for temporal redundancy. When used in dependable embedded systems, virtual...
Jörg Keller, Andreas Grävinghoff
GRAPHITE
2003
ACM
14 years 26 days ago
Applying game design theory to virtual heritage environments
Much literature has argued that interactive engagement in a computer medium is best demonstrated by games. With this in mind, this paper suggests certain techniques that virtual e...
Erik Champion
HCI
2009
13 years 5 months ago
Specifying the Representation of Non-geometric Information in 3D Virtual Environments
In 3D virtual environments (3DVE), we need to know what an object looks like (i.e. geometric information) and what the object is, what are its properties and characteristics and ho...
Kaveh Bazargan, Gilles Falquet