Most available methods for endmember extraction use the convexity of the data structure and consider the vertices of the data as the purest pixels. Such methods do not consider th...
The distribution of geometric features is anisotropic by its nature. Intrinsic properties of surfaces such as normal curvatures, for example, varies with direction. In this paper ...
Range searching is a well known problem in the area of geometric data structures. We consider this problem in the context of approximation, where an approximation parameter ε >...
Spline curves are useful in a variety of geometric modeling and graphics applications and covering problems abound in practical settings. This work defines a class of covering dec...
We propose a mesh segmentation algorithm via recursive bisection where at each step, a sub-mesh embedded in 3D is first spectrally projected into the plane and then a contour is ...