We describe an adaptive display algorithm for interactive frame rates during visualization of very complex virtual environments. The algorithm relies upon a hierarchical model rep...
A real-time camera registration algorithm using nature features for augmented reality applications is presented. The system uses a single camera for visual tracking of the nature ...
In this paper we propose a novel technique to perform real-time rendering of translucent inhomogeneous materials, one of the most well known problems of Computer Graphics. The deve...
D. Bernabei, Fabio Ganovelli, Nico Pietroni, Paolo...
Sparse signal representation based on overcomplete dictionaries has recently been extensively investigated, rendering the state-of-the-art results in signal, image and video proce...
Jianzhou Feng, Li Song, Xiaoming Huo, Xiaokang Yan...
We present techniques to create convincing high-quality watercolor illustrations of plants. Mainly focusing on the real-time rendering, we introduce methods to abstract the visual...