This paper describes an approach to construct interactive virtual environments, which are suitable for the development of artificial virtual human life simulations. Our main goal ...
Etienne de Sevin, Marcelo Kallmann, Daniel Thalman...
Abstract. This paper reports our comparative evaluation of three machine learning methods on Chinese text categorization. Whereas a wide range of methods have been applied to Engli...
A parallel time-dependent incompressible flow solver and a parallel multigrid elliptic kernel are described. The flow solver is based on a second-order projection method applied...
Interactive graphics applications have long been challenging graphics system designers by demanding machines that can provide ever increasing polygon rendering performance. Anothe...
The temporal segmentation of a video into shots is a fundamental prerequisite for video retrieval. There are two types of shot boundaries: abrupt shot changes (“cuts”) and grad...