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CGF
1998
116views more  CGF 1998»
13 years 7 months ago
A Light Hierarchy for Fast Rendering of Scenes with Many Lights
We introduce a new data structure in the form of a light hierarchy for efficiently ray-tracing scenes with many light sources. An octree is constructed with the point light sourc...
Eric Paquette, Pierre Poulin, George Drettakis
IJIG
2002
189views more  IJIG 2002»
13 years 7 months ago
Motion Detection from Time-Varied Background
This paper proposes a new background subtraction method for detecting moving objects from a time-varied background. While background subtraction has traditionally worked well for ...
Ying Ren, Chin-Seng Chua, Yeong-Khing Ho
TASLP
2002
124views more  TASLP 2002»
13 years 7 months ago
A robust compensation strategy for extraneous acoustic variations in spontaneous speech recognition
In this paper, we propose a robust compensation strategy to deal effectively with extraneous acoustic variations for spontaneous speech recognition. This strategy extends speaker a...
Hui Jiang, Li Deng
ESWA
2008
169views more  ESWA 2008»
13 years 7 months ago
Predicting opponent's moves in electronic negotiations using neural networks
Electronic negotiation experiments provide a rich source of information about relationships between the negotiators, their individual actions, and the negotiation dynami...
Réal Carbonneau, Gregory E. Kersten, Rustam...
ML
2007
ACM
104views Machine Learning» more  ML 2007»
13 years 7 months ago
A general criterion and an algorithmic framework for learning in multi-agent systems
We offer a new formal criterion for agent-centric learning in multi-agent systems, that is, learning that maximizes one’s rewards in the presence of other agents who might also...
Rob Powers, Yoav Shoham, Thuc Vu